frackin' universe races

Little is known of the Novakid, but that hasn't stopped them from attaining the rank of 'best marksmen' among all known races. When you attack with a spear, you gain a 3% chance of a powerful ice-element attack. We have no idea why, and we recommend avoiding these creatures. Mysticism rules Avian culture. Posted by u/[deleted] 2 years ago. Also, beetles. Imperius seriously nerfed Crew can now be given hats added wire relay item to extend wiring distances. Your Resist values reduce based on your current Hunger (with 100% being the maximum). Highly efficient energy consumption gives them more energy to spend, and they require less organic fuel to keep functioning. Should they ever opt to form a large invasion force, they would prove to be a deadly foe few could best. Advantages: +50% Max Food, 1500 breath, swim boost 2. However, they can glide and are quite agile in the air. no nothing. On Radioactive biomes you gain +15% Energy and Health. They are no strangers to fighting and have their own unique power named Aura. Slug-like aliens from Xen-789. I think mine might be the slime. FrackinUniverse Wiki is a FANDOM Games Community. Do not ingest vegetable matter. +10% Ice Immunity / -10% Fire Immunity in cold biomes. Zoroark are bipedal fox-like beings that use illusions to fool their prey or predators, to hide their territory, or to protect their young. On Primeval Forest, Savannah, Lush, Forest, Tundra, Snow, and Rainforest Biomes you gain +15% Protection and +10 Physical Resistance. When wounded, your blood ignites anything it touches. Having survived for thousands of years in harsh, scorching climates they have evolved into the ideal desert species. Adapted to the deep underground, they can jump high and take less fall damage. On Aether, Crystalline, Chromatic and Red Desert biomes you gain Health and Crit Damage. In arid biomes, you increase your speed penalty to -10%, and your attack power and energy capacity are diminished by -10%. A divided race. They then began an uprising and reproduced to create a race of pigmen. The Akkimari are a broken race, their society still recovering from the loss of the AI that ruled them. Don't let this passivity fool you, for they are revered warriors steeped in tradition and training. On Lush, Forest and Rainforest biomes, gain additional health. Increased hunger, requiring regular eating in order to be at their best. Reduced health and attack in darkness while giving a speed boost. Not much is known of these creatures. In humid biomes, you drop your speed penalty and gain +10% attack power and energy capacity. Generally violent, physically resilient and tolerant of hot temperatures. All throughout their "race", defects run wild. Advantages: Emits ice clouds when below 50% health. On cold biomes you gain +15% Health and Energy. You require very little food thanks to a super slow metabolism. A species of once livestock pigs were given a special drug by the miniknog which made them sentient. It is closer to a Total Conversion and extends gameplay in Starbound by approximately 50-200 hours. On Warm biomes, +5% Health and Energy, +30% regen rate. In water, they have zero need to breathe and can walk on mud without being hindered. What's your favorite race on Starbound ? Their upper-body strength makes them extremely capable with their favored weapon, the Broadsword. Version: 5.0.7731 A mod everyone should have, and use with Frackin' Universe. They show this through their mastery with knives and fist weapons. They are able to leap high, and suffer only half the normal effect of a long fall. Not much is known of them, but what is known is that they come in all shapes, stripes and colors. Because FU adds so many biomes it increases the time it takes to find the setup. Pressing [F] to activate, and then arrow keys for direction, you shoot out a psionic wave that can pull enemies or destroy blocks through vibration. Immunities: Sandstorms, burning, and hot biomes. Avoid plant matter other than fruits. Webbers are spider-human beings who were cloned by mistake, improperly. 0 A.D. Hyrule … Blood Crystal: Item ID: 8453: Classification: Quest Items: Stackable Weight: 8.90 oz. Advantages: Flight, +8% Speed, Increased Air Speed. They are unmatched with the sword, and nimble in water. Accessed via the Racial Tech Enabler (craft in your [C] menu). Diet: Carnivore. In oceanic biomes, you drop your speed penalty, further increase your speed by +5%, and gain +20% attack power and energy capacity. These near-flightless bird people are extremely swift and light and capable of channeling raw chaos through crystals in wands and staves. Diet: Does not eat (But can 'digest' anything), Immunities: Poison, Radiation, Cold, Electrified, On Atropus worlds your regeneration increases by 50% and you gain +10% Damage. Immunities: Sandstorms, Quicksand, Burning, Tar. save. share. Expect a learning curve. On electrically charged biomes (crystalline, aether sea, sulphuric, fungal, proto and chromatic), gain 10% Speed. hide. Darkness increases your power and protection. Webbers are spider-human beings who were cloned by mistake, improperly. Their metal hull grants an immunity to radiation and poison, but makes them extremely vulnerable to electric attacks. They are full of vitality, if a little fragile. Play or skip the tutorial. They take little damage in a fall, and are swift to regain their natural energy stores. Relatively young as a sapient space-faring race, they have shown that they are resilient and adaptable and exceptionally dangerous in combat. Leaving the area resets the bonus. In your opinion what is the best frackin universe race for exploration and why? Immunities: Poison, Breathing, Hunger, Radiation. and no working fu just after dl and copy to correct folder. he Tauren are a towering, strong and noble race of bovine humanoids from a distant world, with soft, short fur, hooves, tails and imposing horns. On dark biomes you gain +2% Crit chance and +15% Energy. Advantages: Does not eat or breathe, +15% Speed. In fact, most types of tiles won't bother them at all. Advantages: Glow, -5% Knockback +10% Speed, +12% Jump. Unique DLs-- Total DLs-- Total views. They've fought wars against greed and corruption, and are heralds of freedom. Thanks to an evolutionary quirk, their scaly hide can repel many minor blows, and metabolically they are able to sustain themselves for a while without needing to feed. Digital creations given sapience and physical form, the Elunite are a truly unique people. In Savannah, Rainforest, Jungle and Primeval biomes you gain increased vitality, jump height and run speed. Extreme Hunger : the symbiote is constantly hungry, and must be maintained or risk death. They're usually a relaxed species, though some turn to forbidden acts to gain more power. Advantages: Increased swim speed, Gain Health and Physical Resistance when submerged (water, swamp water, waste water or healing water). Lack of Charisma. When on icey worlds, an Avikan suffers energy regen reduction (-50%). Their bonuses are 50% reduced on Casual. Start with 500 extra pixels in your shiplocker. This means every strike from a Felin is a dangerous one with the right gear. The Trink were built by a species native to a frozen planet, and their systems run more efficiently in cold climates. On all radioactive and proto planets, your energy regeneration speed increases by 20%, but you lose 10% health. 6 comments. The Add-ons for Frackin' Universe are totally optional, they are not needed for the mod to work, instead they add new features you wouldn't have in a normal Frackin' Universe gameplay. On Cold biomes, -10% Health and Energy, -20% regen rate. Diet: Omnivore. Starbound Frackin Universe Crew Weird Races. Despite their fluffy appearance, this species is incredibly adaptive. Bipedal deer-like people from the Valos Nebula. You are tiny, standing only 3 blocks tall. Advantages: Reduced fall damage, Faster jumps, +5% Jump Height. When using techs, you amplify their effects on you or others, making you more mobile and utility-capable than any other race. When armed with these weapons they are engines of destruction. That race is the pyg. You generate a slight heat aura, damaging those that harm you. Interestingly enough, the Thelusians are a sort of insect/reptile hybrid. Photosynthesis powers them, and during the daylight hours and direct light they are able to regenerate. No more spriteswap races (other than any custom equipment), and custom races being able to add support to add their own stats and tweaking some physics, like my mod adding Ivalice Moogles having them glide with … On Savannah or Lush biomes you gain +15% Power. Press DOWN for defense stance, press UP for Shielding stance and press JUMP for Power stance. None. On lush, forest and tundra and snow biomes you gain a +10% bonus to Health and +20% to Energy. On oceans you gain +25% health and +6 protection. Accessed via the Racial Tech Enabler (craft in your [C] menu). Gain access to the Saturnian Glide tech. On hot biomes, you suffer a -50% reduction in energy regen speed. Diet: Omnivore. At home in toxic, nearly inhospitable swamps, few species are as resilient in the face of poisons. Suffer a -25% trade penalty at space stations. Frackin Universe Cutebound Sexbound Sexbound_VenusBM0.2 Sexbound_NaturallyHorny_2.8.0 skywind08_Music_Pack_2.2 Kawa's xbawks-mode character creator Sextillian-Objects-629-v0-0-3 Neko Race Mod - FURIOUS Koala-408-1-1 SexboundAPI_Neko Kinky Torture-Interrogation Table-340-v1-20 Fuchsia the Floran Slut 0.2.1 for 2.8 Novakid are capable of breaking almost anything down and have no known allergies. Diet: Omnivore. Originated from the remains of a scorched planet, these silicate life-forms once thrived in a totalitarian government. Advantages: 40% Knockback Resistance, +14% Speed. X'i weapons: +1.5% Crit Chance and +15% Protection, Natural Charisma. Dark biomes will increase your Protection and Energy Regeneration. Perhaps the largest of the mods for Starbound, FrackinUniverse combines new biomes, a hugely increased crafting system, science, monsters, tiles and hundreds of other assets to the game. They're adaptable, but only because they murder things and wear their skins or find other ways to cheat. Ну, у Старбаунда нет расовых способностей. This page is accurate as of FU 4.19.19 and some info is likely to be outdated, (FU 4.20 changed the dungeon and the Science Outpost missions have been revamped) feel free to correct or report anything that seems to have changed. Most at home in savannahs and plains, the Fenerox are dedicated and swift hunters. Diet: Can eat almost anything via a special form of osmosis. Frackin' Universe Season 1 is the second season of PerenniaDeath. Due to being so light on their feet, however, they are easy to push around and a bit less tough than other races. On Cold Biomes and in Space, you gain +10% Protection and +25% Energy Regen. In liquid you gain +2000 Oxygen and Breath Regen +70. When on desert-like worlds, an Avikan gains +5% Defense and +15% Health. Only recently did they attain sapience, and are a newcomer to the galactic stage. Exceptional defenses in melee. In light to moderate winds you gain increased air agility, allowing you to move much faster and deftly maneuver. In hot biomes, gain an additional 5% Speed and Jump, +10 Protection and +25% Energy Regen. Advantages: Pharitu Psionic Blast [Racial Tech]. Frackin' Universe; Mod Features. On Midnight, Lightless Spheres, and Penumbra worlds, you gain 15% Health and Energy. Biological descendants of The Spirit Tree hailing from the planet Nibel, created via a unique asexual reproduction cycle. Endorsements. Elemental Correstialism + Frackin' Universe better compatibility addon, Elithian Alliance: Frackin Universe Patch, Perennial Crops FU Compatibility Patch Edition, Custom Collections Frackin' Universe Patch, https://frackinuniverse.fandom.com/wiki/Addons?oldid=47752. They are also quite charismatic. Adorable, fluffy, cosmic-attuned lagomorphic critters from a distant world of fantasy that have a pom-pom, bat wings and a thing for saying "Kupo!". Discussion. Exceptionally large stomaches allow them to eat gratuitous amounts of food. General . NOTICE: This is a race meant for survival mode with Frackin' Universe installed for full scale of their effects and abilities. Cool stuff. Этот мод меняет это. Also, Crew members are now FU-itized. 1. Pastebin.com is the number one paste tool since 2002. No effect in space. A race of dog-like humanoids with impressive advancements in technology and an optimistic, borderline childish outlook on life. While in the air you have drastically increased agility and can glide quite well. Disclaimer: Installing FU is a one-way trip. Your Protection increases over time spent in an area to a maximum of +25. On Ocean biomes, gain +15% Health and Energy and Inf Oxygen, plus a 5% Speed increase. Irradiated, Toxic, Alien, Proto, Chromatic, Jungle and Fungal biomes increase Power and Energy Regen by 14%. -10% Charisma. Gain additional energy and protection in Jungles, Deserts and Sulphuric biomes. 0.3. Having both will not work well for you. Sunlight and irradiated planets reduce Energy, Health, and Rad Resistance. They do not enjoy, nor digest, vegetable matter. When in their favored environment they also have little need to eat, as krill are plentiful in most waters and they can eat as they move! Diet: Carnivore. A mysterious race of cave dwellers known for their underground cities and love for treasure. Much like your roommate, Gyrusens are lazy and slow for the most part unless properly motivated. You'll find a myriad of interesting crew to fight with you. On moons you gain +15% Health, Speed and Jump, +10% Protection. Frackin’ Universe, Frackin’ Races and Frackin’ Races Food. A unisex race of shy radioactive beings. Space wolves with a love for energy weapons and tech. Colorful, chatty squid people. On the other side of the spectrum, though, cold biomes drop health and energy by 30%, power by 40%, and fire resistance by 50%. This makes survival in other environments a challenge. Terrakin are a curious lot. A: Starbound is generating a universe and looking for a starting system that fits exact specifications. With pistol or rifle, no one beats a Novakid. They are fantastic warriors, and unsurpassed in tanking. This gives them long-term combat endurance, great for hit and run tactics. Nomadic hunters with exceptional tracking capability. When leaping about they go a bit faster than other races, and are slightly sticky on surfaces they contact. Be sure to back up your universe before installing (Steam\\SteamApps\\common\\Starbound\\storage). There are no known galactic sentient species that can compete with the Orcana in the seas. Take your favorite fandoms with you and never miss a beat. Diet: Omnivore. Skilled in biotic weaponry, the Xenonians are immune to toxicity, but are stressed in clean and sanitary conditions. Florans are a curious plant-people who live their lives around the needs of their stomaches. Tonight, we’ll be taking a look at one of the Frackin Universe Races that is based on a non-playable race from the Starbound base game: the Fenerox! The Starbound Frackin' Universe mod, one of the biggest & best Starbound mods, adds loads of biomes, monsters, weapons, science & more! Advantages: Constant slow regeneration, +7% Speed and Jump, Gain increased protection and health on Lush, Desert, Forest and Bog biomes. Magical constructs absolutely full of cosmic energy. On cold biomes, gain an additional 5% speed and 15% health. Apex are technologically advanced, but effectively ruled by their stomaches if they are to keep their primal sides at bay. Gain increased Protection in Jungle and Rainforest biomes. When wounded, your blood emits clouds of freezing vapour. Sapient "living" digital constructs, the Indix are not incredibly durable...but are exceptionally quick witted and dangerous. These smithing-obsessed reptiles are reminiscent of the Dragons in many legends. Most at home in forests and lush lands, they gain a bonus in those sorts of biomes. The Avikan are sturdy and resilient. Its as close to magic as the universe gets. It's 5 years in the making now, and quite huge. Feya crystal seed. The Elduukhar are exceptional craftsmen who dedicate their lives to improved skill. Unfortunately, they are quite unintelligent when alone. Pastebin is a website where you can store text online for a set period of time. It has been under development since modding became possible and is still being worked on today. Thread Officially, no one (not even the Skelekins themselves) know how or why they exist. Their nocturnal nature makes them a bit touchy in the sunlight, but they make up for it by being exceptionally nimble. On forest and jungle biomes, +5% energy and +10% knockback resist. They are noted for their adorable appearance, which makes them well liked by many. Suffer reduced health and energy regen on Atropus worlds. Fleet of foot and tough to push around, Vulpes are well suited to intergalactic travel. They can walk through liquid nitrogen, bask naked on many ice worlds...and to top it all off, are handy with any and all firearms. When in Poison, Swamp Water, or Contaminated Water, -30% Health and Energy, Reduced Breath. Hello world! They've fought wars against greed and corruption, and are heralds of freedom. I recommend visiting the Science Outpost when this happens, which can be triggered from your shiplocker items. Frackin Universe Hardcore Cinematic Fix for Skittles Races Fixes the issue of respawning in hardcore. Similar to Fluffy’s RimWorld mods, Sayter’s Starbound Steam Workshop page is worth visiting in its entirety. And for the peeps who have no idea/don't remember which species is their favorite, I give to everyone of you a link to the available races on the Frackin' Races mod . Gain access to the Shadow Burst tech. Stoic, wise, and elusive. Frackin' Races - Adds new Racial abilities to the game. Their lack of traditional feet makes them poor swimmers, and they can experience meltdowns from staying in hot environments for too long. They aren't hardy, but they sure are fast and few other races can out-leap them. Sentient symbiotes that are spawned via a disturbing biological process involving the deceased. While they prefer shellfish, Hylotl are more than capable of eating most other things. These can be used to heal, craft, and fight. Seriously though, they're the baseline race. The more fed you are, the faster you become (, When underground you gain +15% Health and +10% Speed and Jump. On Alien, Tentacle, Atropus, Heck and Bloodstone biomes, Gain +10% protection.. Psionic creatures from a highly volatile electrically-charged world, the Pharitu are a mysterious species that can draw energy from crystals to power themselves. When underwater, a Skath gains increased speed slow health regeneration. Their creation marked the end of Aurora, and most of it's people. Gain access to the Dragon Breath tech. They also rarely need to eat when submerged. Nomadic by nature, they can adapt to their surroundings. They are very hardy in irradiated environments, benefiting from radiation instead of being injured by it. They are pacifists by nature, but when push comes to shove they prefer heavy (and boomy) weapons and excel with their use. They are instinctively afraid of the dark. These plant-people are able to spread their kind easily across the universe. Their society is based on the digital, and their individuality is precious to them. When wielding bows you have a 10% chance to randomly spawn an extra Mystic Arrow when firing. Accessed via the Racial Tech Enabler (craft in your [C] menu), 75% Fall Damage effective reduction (From Race Mod), Regenerate Food and Health when submerged within water, wastewater, healing water, blood or swamp water, Racial Tech: The Conshak. When in ocean biomes, Hylotl gain increased vitality, protection and energy. They are invisible to Erchius ghosts, and quite capable with wands and staves. Advantages: -15% Hunger Rate, -25% Fall Damage, Lush / Forest / Jungle: +20 Health, Energy, and Attack This is simple, as other species cannot even hear their language. You fall slowly thanks to wings, effectively nullifying fall damage. Rain grants a very slight passive food regeneration. Frackin' Universe (FU) is a mod for the game Starbound expanding upon the game in hundreds of ways. Immunities: Radiation, Burning, Ice, Basic Cold. Can eat just about anything. This makes them exceptionally dangerous in large groups, able to move en-masse instantaneously. At night (or underground) if you are fed (. In bogs, swamps and other mired biomes you gain +25% Health and +15% speed. Greg is life. FrackinUniverse is not a small mod by any means. Frackin' Universe adds to just about every aspect of the original game and introduces many of its own mechanics. Prefers a balanced diet to maintain specific nutritional requirements. Slime Race Kirhos Race Mantizi Race Mods that go great with FU: Elithian Races Avali Triage Attribution: see included credits file The largest mod for Starbound, FrackinUniverse combines new biomes, a hugely increased crafting system, science, monsters, tiles and hundreds of other assets to the game. On oceanic biomes you gain +20% Health and +20% Energy. there is no install guide at all. All firearms gain +5% damage and +1 crit chance. Advantages: Gain up to 30% maximum Energy when fed, Gain increased damage (up to 25%) the more you starve. Diet: Carnivore. They are lethal close-range combatants that make great use of daggers and fist weapons. Chromatic, Desert and Red Desert biomes will reduce your protection and energy regeneration. On hot biomes, 20% reduction in protection. On Midnight, Lightless Sphere, and Penumbra biomes, Gain +10% Health and +15% energy.. Sapient fragments of the Ruin, slaves to the hivemind in groups but fiercely independent on their own. Lamia are a being straight out of legend, lithe and eerie yet quite personable and likeable. Advantages: +20% Jump, +8% Speed, 50% Fall Damage, On Forest, Primeval, Dark Primeval, Desert and Rainforest biomes you gain Health and Energy. Diet: Glitch prefer a very specific diet, generally of mechanical plants and goods. A very adaptive and borderline childish species, these vulpines once transformed using stones. These bee-like people are swift and sticky, and a slow metabolism helps them go longer without food. Thelusian Warrior Tech: Crafted in the [C] menu. While they have slight frames that make the a bit more frail than others, the Felin are cats through-and-through. Every time i go and do a new character after adding the Super /sbg/ Race Mod and having frackin universe installed, the game keeps blinking (it's resets your character in the beginning), you cant move from when you sleep.. Diet: Robo food, but almost never needs it. Requires racial items (use racial tech). volcanic biomes, you increase your speed penalty to -10%, and your attack power and energy capacity are diminished by -20%. They are sturdy, fastidious and intelligent when they apply themselves to actual effort. While creepy, they're generally friendly and are an extremely curious people. Diet: Omnivore. Extremely nyctophobic. If more than 50% fed, you will regenerate health. This update adds: dozens and dozens of minor adjustments. All throughout their "race", defects run wild. What is known is that they've inherited some of the traits of both 'parents', glowing and rad immunity on the novakid's side, and gliding on the Avali's. When your energy is above 50% you gain health regeneration, All firearms gain +5% damage, and all critical strikes scored with firearms do +5 damage, Immune to Fire Status, Sandstorms, and Biome Heat. What they lack in raw power they make up for with alternate fighting styles. Rapidly regenerate food from direct sunlight. A history as a prey-animal has led these now highly evolved rodents to become protectors of the weak and downtrodden. Irradiated: -25% energy, -15% attack. The fresher, the better. Diet: Omnivore. The series is hosted by Strato with a cast of seven being Strato, Jackk, Narwhal, Kleppy, TheRedRock, Crossbow, and … Incompatible with RaceGameplay Variation. On Lush, Rainforest, Jungle, Bog, Forest, and Primeval/Volcanic Forests (+Dark version), Gain +25% Protection and Health. Advantages: Exceptional air agility, reduced fall damage. On hot biomes, gain an additional 15% speed and 15% health. Vulpes are explorers, mercenaries, traders and diplomats that travel the stars in their advanced ships to trade goods or expand their knowledge. Unfortunately, this agile nature comes with a limited capability in withstanding physical trauma as well as low tolerance for toxic elements. Advantages: Dark Vision, +15% Speed, +10% Jump. for discussion on the Starbound mod "Frackin Universe". Starbound Quest IDs. Glitch. They are extremely durable, able to resist fire and heat with little issue. Diet: Carnivore. However, it is unclear whether the remaining Pokemon or their trainers escaped the destruction. On Lush, Forest, Rainforest, Primeval Forests (+dark versions), Gain +25% Energy (Saturnians) or Health (Thaumoths). You also need Frackin Universe. On Cold Biomes, you have -15% Health and -10% Energy. Advantages: +5% Speed and Jump, -50% Fall Damage. (Not needed) Frackin Universe Hardcore Cinematic Fix for Skittles Races (Not needed) Frackin Universe Hardcore Cinematic Fix for Skittles Races. These newcomers to the galactic scene violate all known laws of life in ways never before seen. 4x Titanium Bar; 2x Advanced Processor It is used in the same manner as the items it replaced and is also currently used to upgrade Mining Lasers at the Mining Bench. Advantages: +1100 Oxygen, swim speed boost. +20% Mental Protection thanks to a hyper-developed psionic ability. Craft via the [C] menu with the Race Tech Enabler item. NOTICE: This is a race meant for survival mode with Frackin' Universe installed for full scale of their effects and abilities. Masses of pure spirit energy, these creatures were made by a group of races collectively known as the Aurorans. Mantizi suffer a 25% Charisma penalty in space station trades. A human. When damaged, you spread flowers where you stand. You should now properly be able to experience these wonderous foes. Racial Tech: Pharitu Psionic Blast. Advantages: Glow in the Dark, +5% Speed, +200 Oxygen. Keeping fed keeps your penalties and buffs stable. A particularly elusive species, the Lombaxes are reknowned for their knack for inventions and gadgetry. Tsuki's Races- Frackin Universe Patch 1.2.1. Mystically empowered travellers of the stars. Who made them, how, or why is unknown. On Ocean biomes you gain +20% Physical Resistance and Energy. That's them. Crew and stuff. no step by step. A strange hybrid of Avali and Novakid. They value their shamanistic and druidic culture highly, and they are talented hunters, but aren't quite as proficient with modern weaponry. Immunities: Mud, Web, Sandstorms, Snow, Slush, Jungle, On Lush, Forest, Tundra, and Snow biomes, you gain 15% Health and 10% Energy. Note that this race is intended for Survival or Hardcore mode. problem is in making frackin universe working. They are a resourceful and toughened people, and they use this to push the boundaries of exploration and see the cosmos. Increased air agility, but poor agility in water. Winged, moth-like race from far across the stars, split into two breeds: Saturnians, the Diurnal 'arcane' tech lovers, and Thaumoths, their Nocturnal warrior counterparts. They are also awesome cats. They can zip about at extreme speeds and only occasionally need to surface for air. Immunities: Snow, Slush, Jungle, Mud, Web, Sandstorms, Lush, Forest, Snow and Tundra biomes increase your health and power. Due to being aquatic in origin, you are a powerful swimmer, and have both. As with the other player races, Floran characters are given a set of uniquely-styled Armor, their own Ship type (with included Pet), and two unique Mech bodies. You are cute, which means you will get better prices from merchants. They are voracious, and their abilities stem from how much food they have recently consumed. During the evening, you lose your Energy and Protection bonuses. On Hot Biomes you deal +10% Damage and move +15% Faster. Каждая раса (включая … They are usually expert machinists, but on occasion, they may become a knight or a mage instead. Diet: Carnivore/Omnivore, they will pretty much eat ANYTHING organic, and are cannibalistic. In Jungle, Primeval, Forest and Rainforest biomes you gain +5% Protection and +10% Energy. They are exceptional miners, squeezing the most from Matter Manipulators and Mining Lasers. Happy in cold climates, Avali are from a rather hostile environment. In riverine biomes, you drop your speed penalty and gain +15% attack power and energy capacity. While they aren't the quickest thinkers, or the most nimble, they make for it in sheer tenacity. Gain +1500 oxygen when submerged in liquid. Half are war-thirsty madmen, while the other are pacifist free-thinkers. Agrarian, they prefer forests and fields. Gain +21% value on all Space Station trades. Enemies-turned-allies of the Hylotl, these massive otters can prove a formidable opponent in the water, though they are not ones to be trifled with on land, either. By Sayter. +5% Mobility in Lush, Forest, Jungle On Lush, Rainforest, Jungle, Bog, Forest, and Primeval Forests (+Dark version), Gain +15% Protection and Health. A race of arachnid-like aliens from a darkness covered planet, Arachne were discovered by the Protectorate and quickly integrated into spacefaring society. They are swift and dangerous, but not incredibly tough. Diplomatic, peaceful and technologically advanced, the Aegi have established themselves as the founders of an interstellar, inter-species alliance called the Elithian Alliance. FU will affect your game universe and ALL characters. Being sturdy has its advantages, too: They are immune to nasty biooze and lack enough imagination for Insanity to be even a mild annoyance.
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